Anonymous » 06 мар 2024, 13:47
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I want to build a project that uses OpenCascade. I also want to build all the libraries. It depends on freetype, tcl and tk. So I want to build all these, too. I'm struggling with how to do it properly. I'm using Windows, if that matters. So, before...
Anonymous » 06 мар 2024, 13:34
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I have an issue related to my C++ project, where i use boost lib. The problem arises when I try to build the project in release mode using cmake: the boost library is not identified(multiple undefined reference errors), even though I checked in...
Anonymous » 06 мар 2024, 13:33
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How do I call invoke_result correctly for a member function? Or specifically for an operator member function. I tried std::invoke_result to no success. What would be the correct syntax in this case?
Anonymous » 06 мар 2024, 13:31
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I made a simple program which I was trying to crash. Code is as follow:
void Race4(){ int * p = nullptr; *p = 50; } int main(int argc, const char * argv[]) { Race4(); return 0; } When I run it on Xcode, I get output as: Program ended with exit...
Anonymous » 06 мар 2024, 13:31
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I few years back I tested QVector and std::vector side by side, and was living with the impression the two are in the same ballpark of performance, in fact in some cases QVector was edging out.
Until yesterday, when I ran a quick compliance test...
Anonymous » 06 мар 2024, 11:56
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I am working on a C++ project using ODB for database management. I encountered several errors while attempting to generate schema and query files using ODB commands. Here's the command I've been trying:
Anonymous » 06 мар 2024, 11:48
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I understand the benefits of using new against malloc in C++. But for specific cases such as primitive data types (non array) - int, float etc., is it faster to use malloc than new?
Although, it is always advisable to use new even for primitives,...
Anonymous » 06 мар 2024, 11:43
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I'm trying to rotate a portion of a bitset in c++11 with
inline void rotateR(std::bitset& b, unsigned m, int lastStep) { b = b > (lastStep-m); } int main() { std::bitset b = 0000000000000000000000000000000000000000000000000000000000000001; for...
Anonymous » 06 мар 2024, 11:43
Последнее сообщение Anonymous «
Anonymous »
I few years back I tested QVector and std::vector side by side, and was living with the impression the two are in the same ballpark of performance, in fact in some cases QVector was edging out.
Until yesterday, when I ran a quick compliance test...
Anonymous » 06 мар 2024, 11:33
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Anonymous »
I am serializing a set of contents, indexed by multiple properties using boost::multi_index_container, and a params struct, into a binary archive which I want to deserialize latter. But the archive created using boost 1.74 is unreadable (Invalid or...
Anonymous » 06 мар 2024, 11:29
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I encountered an issue when generating a presigned URL using the GetPresignedObjectUrl() method from the MinIO C++ SDK. Upon attempting to access this URL, I received an error indicating that The request signature we calculated does not match the...
Anonymous » 06 мар 2024, 11:08
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Anonymous »
I want to build a project that uses OpenCascade. I also want to build all the libraries. It depends on freetype, tcl and tk. So I want to build all these, too. I'm struggling with how to do it properly. I'm using Windows, if that matters. So, before...
Anonymous » 06 мар 2024, 11:06
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const char* BotArgs bool UseBotArgs Knowing this function's address, is it possible to retrieve the address of these global variables as well? If yes, I would also like to know how to get the offsets of them. Thanks!
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