Главное меню класс
Код: Выделить всё
override fun onCreate(savedInstanceState: Bundle?) {
super.onCreate(savedInstanceState)
setContentView(R.layout.activity_home_menu_new)
gameCurrencyManager = gameCurrencyManager(this)
setInGameCurrencyFromGameCurrencyManager()
val button_play = findViewById(R.id.button_singlePlayer)
val button_shop = findViewById(R.id.button_shop)
val button_settings = findViewById(R.id.button_settings)
val button_information = findViewById(R.id.button_information)
textview_diamondsTotal = findViewById(R.id.amount_diamonds)
textview_goldenCoinsTotal = findViewById(R.id.amount_goldenCoins)
textview_livesTotal = findViewById(R.id.amount_lives)
button_play.setOnClickListener {
val nextPage = Intent(this, playMenu::class.java);
startActivity(nextPage);
finish();
}
button_shop.setOnClickListener {
val nextPage = Intent(this, shopMenu::class.java);
startActivity(nextPage);
finish();
}
button_settings.setOnClickListener {
val nextPage = Intent(this, settingsMenu::class.java);
startActivity(nextPage);
finish();
}
button_information.setOnClickListener{
val nextPage = Intent(this, informationMenu::class.java)
startActivity(nextPage)
finish()
}
}
fun setInGameCurrencyFromGameCurrencyManager(){
gameCurrencyManager.getdiamonds.asLiveData().observe(this) {
int_diamondsTotal = it
textview_diamondsTotal.setText(" $int_diamondsTotal", TextView.BufferType.NORMAL)
}
gameCurrencyManager.getGoldenCoins.asLiveData().observe(this) {
int_goldenCoinsTotal = it
textview_goldenCoinsTotal.setText(" $int_goldenCoinsTotal", TextView.BufferType.NORMAL)
}
gameCurrencyManager.getlives.asLiveData().observe(this) {
int_livesTotal = it
textview_livesTotal.setText("$int_livesTotal", TextView.BufferType.NORMAL)
}
}
Код: Выделить всё
class gameCurrencyManager(context: Context) {
private val gameCurrencyManager = context.gameCurrencyManager
companion object {
val DIAMONDS_KEY = intPreferencesKey("DIAMONDS_KEY")
val GOLDEN_COINS_KEY = intPreferencesKey("GOLDEN_COINS_KEY")
val LIVES_KEY = intPreferencesKey("LIVES_KEY")
}
suspend fun setDiamonds(int_diamonds: Int){
gameCurrencyManager.edit {
it[DIAMONDS_KEY] = int_diamonds
}
}
suspend fun setGoldenCoins(int_goldenCoins: Int){
gameCurrencyManager.edit {
it[GOLDEN_COINS_KEY] = int_goldenCoins
}
}
suspend fun setLives(int_lives: Int){
gameCurrencyManager.edit {
it[LIVES_KEY] = int_lives.coerceIn(0,5)
}
}
val getDiamonds: Flow = gameCurrencyManager.data.map {
it[DIAMONDS_KEY] ?: 0
}
val getGoldenCoins: Flow = gameCurrencyManager.data.map {
it[GOLDEN_COINS_KEY] ?: 0
}
val getLives: Flow = gameCurrencyManager.data.map {
it[LIVES_KEY] ?: 5
}
}
Код: Выделить всё
lifecycleScope.launch {
int_diamondsTotal = gameCurrencyManager.getDiamonds.first()
int_goldenCoinsTotal = gameCurrencyManager.getGoldenCoins.first()
int_livesTotal = gameCurrencyManager.getLives.first()
}
Подробнее здесь: https://stackoverflow.com/questions/785 ... -another-a
Мобильная версия