
while done:
for event in pygame.event.get():
if event.type == pygame.QUIT:
done = False
elif event.type == pygame.KEYDOWN:
if event.key== pygame.K_RIGHT:
figure.moveRight(screen)
elif event.key== pygame.K_LEFT:
figure.moveLeft(screen)
else:
figure.moveDown(screen)
pygame.display.flip()
pygame.quit()
Мобильная версия