Код: Выделить всё
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class Plus : MonoBehaviour
{
public string plusname;
public GameObject ReadyBall;
void OnCollisionStay2D(Collision2D collision)
{
if (collision.gameObject.name == plusname)
{
Destroy(collision.gameObject);
Destroy(gameObject);
Instantiate(ReadyBall, (collision.gameObject.transform.position), Quaternion.identity);
}
}
}
Подробнее здесь: https://stackoverflow.com/questions/783 ... 2d-c-sharp