Итак, у меня куча ошибок, число которых ограничено 1000 (их намного больше, чем 1000, примерно на 58 тысяч больше). Я пытаюсь сделать форк уже существующего мода для настройки и использования сервера. Я пытался спросить AI, но это не сработало. так что я не совсем уверен, что делать. Я просто хочу, чтобы он скомпилировался в jar, и ничего больше.
вот немного журнала:
error: class Types is already defined in class Particles
error: class Factory is already defined in class Particles
error: class Message is already defined in class Particles
error: class Handler is already defined in class Particles
error: class Factory is already defined in class Particles
error: class Factory is already defined in class Particles
error: class Factory is already defined in class Particles
error: class Message is already defined in class Particles
error: class Handler is already defined in class Particles
error: class Factory is already defined in class Particles
error: class Factory is already defined in class Particles
error: class Factory is already defined in class Particles
error: class Factory is already defined in class Particles
error: class Factory is already defined in class Particles
error: class Factory is already defined in class Particles
error: class Factory is already defined in class Particles
error: class Factory is already defined in class Particles
error: package net.narutomod.procedure does not exist
error: package net.narutomod.procedure does not exist
error: cannot find symbol @Tag
error: class ClientHandler is already defined in class PlayerInput
error: class ClientHandler is already defined in class PlayerInput
error: class ServerHandler is already defined in class PlayerInput
error: class Handler is already defined in class ProcedureSync
error: class Handler is already defined in class ProcedureSync
error: class Handler is already defined in class ProcedureSync
error: class ClientHandler is already defined in class ProcedureSync
error: class ServerHandler is already defined in class ProcedureSync
error: class ClientHandler is already defined in class ProcedureSync
error: class ServerHandler is already defined in class ProcedureSync
error: class Handler is already defined in class ProcedureSync
error: class Handler is already defined in class ProcedureSync
error: class ClientHandler is already defined in class ProcedureSync
error: class ServerHandler is already defined in class ProcedureSync
error: class Handler is already defined in class ProcedureSync
error: class Handler is already defined in class ProcedureSync
error: class Handler is already defined in class ProcedureSync
error: class ClientHandler is already defined in class ProcedureSync
error: class ServerHandler is already defined in class ProcedureSync
error: class ClientHandler is already defined in class ProcedureSync
error: class Handler is already defined in class ProcedureSync
error: cannot find symbol: class PlayerChangedDimensionEvent
error: cannot find symbol: class PlayerLoggedInEvent
error: cannot find symbol: class PlayerChangedDimensionEvent
error: cannot find symbol: class PlayerLoggedInEvent
error: cannot find symbol @Tag
error: cannot find symbol: class BlockPos
error: cannot find symbol: class Map
error: cannot find symbol @Tag
error: cannot find symbol: class List
error: cannot find symbol: class BlockPos
error: cannot find symbol: class List
error: cannot find symbol: class FMLPreInitializationEvent
error: a type with the same simple name is already defined by the single-type-import of PlayerEvent
error: cannot find symbol: class Set
error: cannot find symbol: class FMLPreInitializationEvent
error: cannot find symbol: class FMLPreInitializationEvent
error: cannot find symbol @Tag
error: cannot find symbol: class FMLPreInitializationEvent
error: cannot find symbol: class FMLPreInitializationEvent
error: cannot find symbol: class FMLPreInitializationEvent
error: cannot find symbol: class ModelRegistryEvent
error: cannot find symbol: class FMLInitializationEvent
error: cannot find symbol: class FMLPreInitializationEvent
error: cannot find symbol: class FMLPreInitializationEvent
error: package EntityClone does not exist
error: cannot find symbol: class FMLPreInitializationEvent
error: cannot find symbol: class FMLPreInitializationEvent
error: cannot find symbol: class FMLPreInitializationEvent
error: cannot find symbol: class FMLPreInitializationEvent
error: cannot find symbol: class FMLPreInitializationEvent
error: cannot find symbol: class FMLPreInitializationEvent
error: cannot find symbol: class FMLPreInitializationEvent
error: cannot find symbol: class FMLPreInitializationEvent
error: cannot find symbol: class PlayerLoggedInEvent
error: cannot find symbol: class PlayerLoggedOutEvent
error: cannot find symbol: class FMLPreInitializationEvent
error: cannot find symbol @Tag
error: cannot find symbol: class FMLInitializationEvent
error: cannot find symbol: class FMLPreInitializationEvent
error: cannot find symbol @Tag
error: cannot find symbol: class ModelRegistryEvent
error: cannot find symbol: class ModelRegistryEvent
error: cannot find symbol: class ModelRegistryEvent
error: cannot find symbol: class ModelRegistryEvent
error: cannot find symbol: class FMLPreInitializationEvent
error: cannot find symbol: class ModelRegistryEvent
error: cannot find symbol: class FMLPreInitializationEvent
error: cannot find symbol: class ModelRegistryEvent
error: package EntityParticle does not exist
error: cannot find symbol: class ModelRegistryEvent
error: cannot find symbol: class ModelRegistryEvent
error: cannot find symbol: class ModelRegistryEvent
error: cannot find symbol: class ModelRegistryEvent
error: cannot find symbol: class ModelRegistryEvent
error: cannot find symbol @Config
error: cannot find symbol @Tag
error: package ProcedureUtils does not exist
error: cannot find symbol @Tag
error: a type with the same simple name is already defined by the single-type-import of PlayerEvent
error: cannot find symbol @Tag
error: cannot find symbol: class PlayerLoggedInEvent
error: cannot find symbol: class PlayerChangedDimensionEvent
error: cannot find symbol: class PlayerRespawnEvent
error: cannot find symbol @Tag
error: cannot find symbol @Tag
error: cannot find symbol: class FMLPreInitializationEvent
error: cannot find symbol @Tag
error: cannot find symbol @Tag
error: cannot find symbol: class EntityPlaceEvent
error: cannot find symbol @ObjectHolder
error: cannot find symbol: variable Side
error: an enum annotation value must be an enum constant
error: cannot find symbol: variable Side
error: an enum annotation value must be an enum constant
error: cannot find symbol @SideOnly
error: cannot find symbol @SideOnly
error: cannot find symbol @SideOnly
error: cannot find symbol @SideOnly
error: cannot find symbol @SideOnly
error: cannot find symbol @SideOnly
error: cannot find symbol @SideOnly
error: cannot find symbol: variable Side
error: an enum annotation value must be an enum constant
error: cannot find symbol @SubscribeEvent
error: cannot find symbol: method func_76133_a(double)
error: cannot find symbol: variable ProcedureUtils
error: package EntityNinjaMob does not exist
error: package EntityNinjaMob does not exist
error: cannot find symbol: variable field_70170_p
error: illegal start of type
[... continues with hundreds of similar symbol/method errors related to Minecraft obfuscated field names and missing dependencies ...]
Итак, у меня куча ошибок, число которых ограничено 1000 (их намного больше, чем 1000, примерно на 58 тысяч больше). Я пытаюсь сделать форк уже существующего мода для настройки и использования сервера. Я пытался спросить AI, но это не сработало. так что я не совсем уверен, что делать. Я просто хочу, чтобы он скомпилировался в jar, и ничего больше. вот немного журнала: [code]error: class Types is already defined in class Particles error: class Factory is already defined in class Particles error: class Message is already defined in class Particles error: class Handler is already defined in class Particles error: class Factory is already defined in class Particles error: class Factory is already defined in class Particles error: class Factory is already defined in class Particles error: class Message is already defined in class Particles error: class Handler is already defined in class Particles error: class Factory is already defined in class Particles error: class Factory is already defined in class Particles error: class Factory is already defined in class Particles error: class Factory is already defined in class Particles error: class Factory is already defined in class Particles error: class Factory is already defined in class Particles error: class Factory is already defined in class Particles error: class Factory is already defined in class Particles error: package net.narutomod.procedure does not exist error: package net.narutomod.procedure does not exist error: cannot find symbol @Tag error: class ClientHandler is already defined in class PlayerInput error: class ClientHandler is already defined in class PlayerInput error: class ServerHandler is already defined in class PlayerInput error: class Handler is already defined in class ProcedureSync error: class Handler is already defined in class ProcedureSync error: class Handler is already defined in class ProcedureSync error: class ClientHandler is already defined in class ProcedureSync error: class ServerHandler is already defined in class ProcedureSync error: class ClientHandler is already defined in class ProcedureSync error: class ServerHandler is already defined in class ProcedureSync error: class Handler is already defined in class ProcedureSync error: class Handler is already defined in class ProcedureSync error: class ClientHandler is already defined in class ProcedureSync error: class ServerHandler is already defined in class ProcedureSync error: class Handler is already defined in class ProcedureSync error: class Handler is already defined in class ProcedureSync error: class Handler is already defined in class ProcedureSync error: class ClientHandler is already defined in class ProcedureSync error: class ServerHandler is already defined in class ProcedureSync error: class ClientHandler is already defined in class ProcedureSync error: class Handler is already defined in class ProcedureSync error: cannot find symbol: class PlayerChangedDimensionEvent error: cannot find symbol: class PlayerLoggedInEvent error: cannot find symbol: class PlayerChangedDimensionEvent error: cannot find symbol: class PlayerLoggedInEvent error: cannot find symbol @Tag error: cannot find symbol: class BlockPos error: cannot find symbol: class Map error: cannot find symbol @Tag error: cannot find symbol: class List error: cannot find symbol: class BlockPos error: cannot find symbol: class List error: cannot find symbol: class FMLPreInitializationEvent error: a type with the same simple name is already defined by the single-type-import of PlayerEvent error: cannot find symbol: class Set error: cannot find symbol: class FMLPreInitializationEvent error: cannot find symbol: class FMLPreInitializationEvent error: cannot find symbol @Tag error: cannot find symbol: class FMLPreInitializationEvent error: cannot find symbol: class FMLPreInitializationEvent error: cannot find symbol: class FMLPreInitializationEvent error: cannot find symbol: class ModelRegistryEvent error: cannot find symbol: class FMLInitializationEvent error: cannot find symbol: class FMLPreInitializationEvent error: cannot find symbol: class FMLPreInitializationEvent error: package EntityClone does not exist error: cannot find symbol: class FMLPreInitializationEvent error: cannot find symbol: class FMLPreInitializationEvent error: cannot find symbol: class FMLPreInitializationEvent error: cannot find symbol: class FMLPreInitializationEvent error: cannot find symbol: class FMLPreInitializationEvent error: cannot find symbol: class FMLPreInitializationEvent error: cannot find symbol: class FMLPreInitializationEvent error: cannot find symbol: class FMLPreInitializationEvent error: cannot find symbol: class PlayerLoggedInEvent error: cannot find symbol: class PlayerLoggedOutEvent error: cannot find symbol: class FMLPreInitializationEvent error: cannot find symbol @Tag error: cannot find symbol: class FMLInitializationEvent error: cannot find symbol: class FMLPreInitializationEvent error: cannot find symbol @Tag error: cannot find symbol: class ModelRegistryEvent error: cannot find symbol: class ModelRegistryEvent error: cannot find symbol: class ModelRegistryEvent error: cannot find symbol: class ModelRegistryEvent error: cannot find symbol: class FMLPreInitializationEvent error: cannot find symbol: class ModelRegistryEvent error: cannot find symbol: class FMLPreInitializationEvent error: cannot find symbol: class ModelRegistryEvent error: package EntityParticle does not exist error: cannot find symbol: class ModelRegistryEvent error: cannot find symbol: class ModelRegistryEvent error: cannot find symbol: class ModelRegistryEvent error: cannot find symbol: class ModelRegistryEvent error: cannot find symbol: class ModelRegistryEvent error: cannot find symbol @Config error: cannot find symbol @Tag error: package ProcedureUtils does not exist error: cannot find symbol @Tag error: a type with the same simple name is already defined by the single-type-import of PlayerEvent error: cannot find symbol @Tag error: cannot find symbol: class PlayerLoggedInEvent error: cannot find symbol: class PlayerChangedDimensionEvent error: cannot find symbol: class PlayerRespawnEvent error: cannot find symbol @Tag error: cannot find symbol @Tag error: cannot find symbol: class FMLPreInitializationEvent error: cannot find symbol @Tag error: cannot find symbol @Tag error: cannot find symbol: class EntityPlaceEvent error: cannot find symbol @ObjectHolder error: cannot find symbol: variable Side error: an enum annotation value must be an enum constant error: cannot find symbol: variable Side error: an enum annotation value must be an enum constant error: cannot find symbol @SideOnly error: cannot find symbol @SideOnly error: cannot find symbol @SideOnly error: cannot find symbol @SideOnly error: cannot find symbol @SideOnly error: cannot find symbol @SideOnly error: cannot find symbol @SideOnly error: cannot find symbol: variable Side error: an enum annotation value must be an enum constant error: cannot find symbol @SubscribeEvent error: cannot find symbol: method func_76133_a(double) error: cannot find symbol: variable ProcedureUtils error: package EntityNinjaMob does not exist error: package EntityNinjaMob does not exist error: cannot find symbol: variable field_70170_p error: illegal start of type [... continues with hundreds of similar symbol/method errors related to Minecraft obfuscated field names and missing dependencies ...] [/code] я не знаю, что делать и с чего начать