I'm rendering multiple WebGL "scenes" with one context using a single canvas element that is fullscreen and with a fixed position
The page contains several div elements and I use their positions to define scissor regions on the main canvas, to render different scenes into each div's space
This works fine on desktop but on iOS safari У меня есть это поведение: полотна отстают, действуя странно: < /p>
< /p>
I'm rendering multiple WebGL "scenes" with one context using a single canvas element that is fullscreen and with a fixed position The page contains several div elements and I use their positions to define scissor regions on the main canvas, to render different scenes into each div's space This works [b]fine[/b] on desktop but on iOS safari У меня есть это поведение: полотна отстают, действуя странно: < /p> < /p>