Использование локальной динамической библиотеки на iPhone ⇐ IOS
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Anonymous
Использование локальной динамической библиотеки на iPhone
I have a dylib file on my macbook, and I want to use it in an iPhone application I create. I try using dlopen as usual:
#include char* dylibPath = "/Users/benams/lib.dylib"; void* libHandle = dlopen(dylibPath, RTLD_NOW); libHandle is null and I guess the reason is that the dylib file doesn't exist on my iPhone. How can I solve it and use this dylib when I debug my app?
Источник: https://stackoverflow.com/questions/447 ... -an-iphone
I have a dylib file on my macbook, and I want to use it in an iPhone application I create. I try using dlopen as usual:
#include char* dylibPath = "/Users/benams/lib.dylib"; void* libHandle = dlopen(dylibPath, RTLD_NOW); libHandle is null and I guess the reason is that the dylib file doesn't exist on my iPhone. How can I solve it and use this dylib when I debug my app?
Источник: https://stackoverflow.com/questions/447 ... -an-iphone
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