Код: Выделить всё
#include
#include
#include
#include
#include
using namespace sf;
void keys();
float deg = 0.0f, y = 0.0f;
int speed = 5;
int main()
{
RenderWindow win(VideoMode({500,500}),"Bogus Run",Style::Close | Style::Titlebar);
Font font("arial.ttf");
Text fps(font,"0",25);
fps.setFillColor(Color::Blue);
win.setFramerateLimit(30);
Texture ps("sprites/playerSprite.png");
Sprite plr(ps);
plr.setOrigin({0.125f,0.125f});
plr.scale({.25f,.25f});
std::cout
Подробнее здесь: [url]https://stackoverflow.com/questions/79365646/why-is-sfml-entity-setorigin-not-working[/url]