Код: Выделить всё
using System.Collections.Generic;
using UnityEngine;
public class TrailLine : MonoBehaviour
{
public LineRenderer line;
public float minDistance;
public float scrollSpeed;
public List lineVertices = new List();
void Start () {
lineVertices.Add(transform.position);
lineVertices.Add(transform.position);
}
void Update()
{
lineVertices.RemoveAt(lineVertices.Count - 1);
for (int i = 0; i < (lineVertices.Count); i++) {
lineVertices[i] = new Vector3(lineVertices[i].x - scrollSpeed * Time.deltaTime, lineVertices[i].y);
}
addCurrentPosition();
line.SetPositions(lineVertices.ToArray());
}
public void addCurrentPosition() {
lineVertices.Add(transform.position);
line.positionCount = lineVertices.Count;
}
}

Подробнее здесь: https://stackoverflow.com/questions/793 ... erer-unity
Мобильная версия