Я новичок в изучении Java и подумал, что могу начать с использования NeoForge для создания мода для Minecraft. На данный момент я использую этот урок
Я заметил, что когда я добавляю ModItems.register(modEventBus ); моя игра вылетает со следующей ошибкой:
Ошибка Minecraft
Основной класс:
package net.ohusq.emeraldutils;
import net.minecraft.world.item.CreativeModeTabs;
import net.ohusq.emeraldutils.item.ModItems;
import org.slf4j.Logger;
import com.mojang.logging.LogUtils;
import net.neoforged.api.distmarker.Dist;
import net.neoforged.bus.api.IEventBus;
import net.neoforged.bus.api.SubscribeEvent;
import net.neoforged.fml.ModContainer;
import net.neoforged.fml.common.EventBusSubscriber;
import net.neoforged.fml.common.Mod;
import net.neoforged.fml.config.ModConfig;
import net.neoforged.fml.event.lifecycle.FMLClientSetupEvent;
import net.neoforged.fml.event.lifecycle.FMLCommonSetupEvent;
import net.neoforged.neoforge.common.NeoForge;
import net.neoforged.neoforge.event.BuildCreativeModeTabContentsEvent;
import net.neoforged.neoforge.event.server.ServerStartingEvent;
// The value here should match an entry in the META-INF/neoforge.mods.toml file
@Mod(EmeraldUtils.MOD_ID)
public class EmeraldUtils
{
public static final String MOD_ID = "emeraldutils";
private static final Logger LOGGER = LogUtils.getLogger();
// The constructor for the mod class is the first code that is run when your mod is loaded.
// FML will recognize some parameter types like IEventBus or ModContainer and pass them in automatically.
public EmeraldUtils(IEventBus modEventBus, ModContainer modContainer)
{
// Register the commonSetup method for modloading
modEventBus.addListener(this::commonSetup);
// Register ourselves for server and other game events we are interested in.
// Note that this is necessary if and only if we want *this* class (ExampleMod) to respond directly to events.
// Do not add this line if there are no @SubscribeEvent-annotated functions in this class, like onServerStarting() below.
NeoForge.EVENT_BUS.register(this);
ModItems.register(modEventBus); // ERROR HERE
// Register the item to a creative tab
modEventBus.addListener(this::addCreative);
// Register our mod's ModConfigSpec so that FML can create and load the config file for us
modContainer.registerConfig(ModConfig.Type.COMMON, Config.SPEC);
}
private void commonSetup(final FMLCommonSetupEvent event) {
}
// Add the example block item to the building blocks tab
private void addCreative(BuildCreativeModeTabContentsEvent event) {
if(event.getTabKey() == CreativeModeTabs.INGREDIENTS) {
event.accept(ModItems.BISMUTH);
}
}
// You can use SubscribeEvent and let the Event Bus discover methods to call
@SubscribeEvent
public void onServerStarting(ServerStartingEvent event) {
}
// You can use EventBusSubscriber to automatically register all static methods in the class annotated with @SubscribeEvent
@EventBusSubscriber(modid = MOD_ID, bus = EventBusSubscriber.Bus.MOD, value = Dist.CLIENT)
public static class ClientModEvents {
@SubscribeEvent
public static void onClientSetup(FMLClientSetupEvent event)
{
}
}
}
Какая проблема могла вызвать это?
Мой репозиторий: https://github.com/ohusq/NeoForge-Tutorial
Я попытался удалить несколько строк, чтобы увидеть, в какой части возникла ошибка.
Я новичок в изучении Java и подумал, что могу начать с использования NeoForge для создания мода для Minecraft. На данный момент я использую этот урок [youtube]IL7J9ueYRYc[/youtube] Я заметил, что когда я добавляю ModItems.register(modEventBus ); моя игра вылетает со следующей ошибкой: Ошибка Minecraft Основной класс: [code]package net.ohusq.emeraldutils;
// The value here should match an entry in the META-INF/neoforge.mods.toml file @Mod(EmeraldUtils.MOD_ID) public class EmeraldUtils { public static final String MOD_ID = "emeraldutils"; private static final Logger LOGGER = LogUtils.getLogger();
// The constructor for the mod class is the first code that is run when your mod is loaded. // FML will recognize some parameter types like IEventBus or ModContainer and pass them in automatically. public EmeraldUtils(IEventBus modEventBus, ModContainer modContainer) { // Register the commonSetup method for modloading modEventBus.addListener(this::commonSetup);
// Register ourselves for server and other game events we are interested in. // Note that this is necessary if and only if we want *this* class (ExampleMod) to respond directly to events. // Do not add this line if there are no @SubscribeEvent-annotated functions in this class, like onServerStarting() below. NeoForge.EVENT_BUS.register(this);
ModItems.register(modEventBus); // ERROR HERE
// Register the item to a creative tab modEventBus.addListener(this::addCreative);
// Register our mod's ModConfigSpec so that FML can create and load the config file for us modContainer.registerConfig(ModConfig.Type.COMMON, Config.SPEC); }
// Add the example block item to the building blocks tab private void addCreative(BuildCreativeModeTabContentsEvent event) { if(event.getTabKey() == CreativeModeTabs.INGREDIENTS) { event.accept(ModItems.BISMUTH); } }
// You can use SubscribeEvent and let the Event Bus discover methods to call @SubscribeEvent public void onServerStarting(ServerStartingEvent event) {
}
// You can use EventBusSubscriber to automatically register all static methods in the class annotated with @SubscribeEvent @EventBusSubscriber(modid = MOD_ID, bus = EventBusSubscriber.Bus.MOD, value = Dist.CLIENT) public static class ClientModEvents { @SubscribeEvent public static void onClientSetup(FMLClientSetupEvent event) {
} } }
[/code] Какая проблема могла вызвать это? Мой репозиторий: https://github.com/ohusq/NeoForge-Tutorial Я попытался удалить несколько строк, чтобы увидеть, в какой части возникла ошибка.