Я совершенно новичок в моддинге Minecraft. и Forge, и я пытаюсь сделать простой мод, чтобы понять основные концепции. У меня не было проблем с установкой Forge и созданием мода-примера, и я прекрасно с ним играю. Однако, когда я пытаюсь импортировать net.minecraft.entity.player.PlayerEntity, который, как я видел, необходим для любой функциональности, связанной с игроком, Eclipse сообщает мне: «Импорт net.minecraft.entity > невозможно решить», и я фактически не могу создать мод. У меня возникла эта проблема при нескольких импортах net.minecraft (см. мой код ниже)
Я этого не понимаю, тем более что другие импорты net.minecraft кажутся работать нормально (доказательством является то, что я могу собрать и запустить пример мода, который содержит несколько таких импортов). Я трижды проверил, не допустил ли ошибки при установке Forge и настройке проекта, и перепробовал почти все, что мог видеть в Интернете, например, запустил ./gradlew --refresh-dependent, а затем ./gradlew. очистить, а затем заново собрать мод, удалив и повторно импортировав проект в Eclipse, удалив всю папку проекта и перезапустив его с нуля...
Нужно ли мне установить что-нибудь еще? Мне просто не хватает некоторых знаний Java (я очень, очень новичок в Java)?
РЕДАКТИРОВАТЬ: Вот код примера мода:
Код: Выделить всё
package com.example.examplemod;
import com.mojang.logging.LogUtils;
import net.minecraft.client.Minecraft;
import net.minecraft.core.registries.Registries;
import net.minecraft.world.food.FoodProperties;
import net.minecraft.world.item.BlockItem;
import net.minecraft.world.item.CreativeModeTab;
import net.minecraft.world.item.CreativeModeTabs;
import net.minecraft.world.item.Item;
import net.minecraft.world.level.block.Block;
import net.minecraft.world.level.block.Blocks;
import net.minecraft.world.level.block.state.BlockBehaviour;
import net.minecraft.world.level.material.MapColor;
import net.minecraftforge.api.distmarker.Dist;
import net.minecraftforge.common.MinecraftForge;
import net.minecraftforge.event.BuildCreativeModeTabContentsEvent;
import net.minecraftforge.event.server.ServerStartingEvent;
import net.minecraftforge.eventbus.api.IEventBus;
import net.minecraftforge.eventbus.api.SubscribeEvent;
import net.minecraftforge.fml.ModLoadingContext;
import net.minecraftforge.fml.common.Mod;
import net.minecraftforge.fml.config.ModConfig;
import net.minecraftforge.fml.event.lifecycle.FMLClientSetupEvent;
import net.minecraftforge.fml.event.lifecycle.FMLCommonSetupEvent;
import net.minecraftforge.fml.javafmlmod.FMLJavaModLoadingContext;
import net.minecraftforge.registries.DeferredRegister;
import net.minecraftforge.registries.ForgeRegistries;
import net.minecraftforge.registries.RegistryObject;
import org.slf4j.Logger;
// The value here should match an entry in the META-INF/mods.toml file
@Mod(ExampleMod.MODID)
public class ExampleMod
{
// Define mod id in a common place for everything to reference
public static final String MODID = "examplemod";
// Directly reference a slf4j logger
private static final Logger LOGGER = LogUtils.getLogger();
// Create a Deferred Register to hold Blocks which will all be registered under the "examplemod" namespace
public static final DeferredRegister BLOCKS = DeferredRegister.create(ForgeRegistries.BLOCKS, MODID);
// Create a Deferred Register to hold Items which will all be registered under the "examplemod" namespace
public static final DeferredRegister ITEMS = DeferredRegister.create(ForgeRegistries.ITEMS, MODID);
// Create a Deferred Register to hold CreativeModeTabs which will all be registered under the "examplemod" namespace
public static final DeferredRegister CREATIVE_MODE_TABS = DeferredRegister.create(Registries.CREATIVE_MODE_TAB, MODID);
// Creates a new Block with the id "examplemod:example_block", combining the namespace and path
public static final RegistryObject EXAMPLE_BLOCK = BLOCKS.register("example_block", () -> new Block(BlockBehaviour.Properties.of().mapColor(MapColor.STONE)));
// Creates a new BlockItem with the id "examplemod:example_block", combining the namespace and path
public static final RegistryObject EXAMPLE_BLOCK_ITEM = ITEMS.register("example_block", () -> new BlockItem(EXAMPLE_BLOCK.get(), new Item.Properties()));
// Creates a new food item with the id "examplemod:example_id", nutrition 1 and saturation 2
public static final RegistryObject EXAMPLE_ITEM = ITEMS.register("example_item", () -> new Item(new Item.Properties().food(new FoodProperties.Builder()
.alwaysEdible().nutrition(1).saturationModifier(2f).build())));
// Creates a creative tab with the id "examplemod:example_tab" for the example item, that is placed after the combat tab
public static final RegistryObject EXAMPLE_TAB = CREATIVE_MODE_TABS.register("example_tab", () -> CreativeModeTab.builder()
.withTabsBefore(CreativeModeTabs.COMBAT)
.icon(() -> EXAMPLE_ITEM.get().getDefaultInstance())
.displayItems((parameters, output) -> {
output.accept(EXAMPLE_ITEM.get()); // Add the example item to the tab. For your own tabs, this method is preferred over the event
}).build());
public ExampleMod()
{
IEventBus modEventBus = FMLJavaModLoadingContext.get().getModEventBus();
// Register the commonSetup method for modloading
modEventBus.addListener(this::commonSetup);
// Register the Deferred Register to the mod event bus so blocks get registered
BLOCKS.register(modEventBus);
// Register the Deferred Register to the mod event bus so items get registered
ITEMS.register(modEventBus);
// Register the Deferred Register to the mod event bus so tabs get registered
CREATIVE_MODE_TABS.register(modEventBus);
// Register ourselves for server and other game events we are interested in
MinecraftForge.EVENT_BUS.register(this);
// Register the item to a creative tab
modEventBus.addListener(this::addCreative);
// Register our mod's ForgeConfigSpec so that Forge can create and load the config file for us
ModLoadingContext.get().registerConfig(ModConfig.Type.COMMON, Config.SPEC);
}
private void commonSetup(final FMLCommonSetupEvent event)
{
// Some common setup code
LOGGER.info("HELLO FROM COMMON SETUP");
if (Config.logDirtBlock)
LOGGER.info("DIRT BLOCK >> {}", ForgeRegistries.BLOCKS.getKey(Blocks.DIRT));
LOGGER.info(Config.magicNumberIntroduction + Config.magicNumber);
Config.items.forEach((item) -> LOGGER.info("ITEM >> {}", item.toString()));
}
// Add the example block item to the building blocks tab
private void addCreative(BuildCreativeModeTabContentsEvent event)
{
if (event.getTabKey() == CreativeModeTabs.BUILDING_BLOCKS)
event.accept(EXAMPLE_BLOCK_ITEM);
}
// You can use SubscribeEvent and let the Event Bus discover methods to call
@SubscribeEvent
public void onServerStarting(ServerStartingEvent event)
{
// Do something when the server starts
LOGGER.info("HELLO from server starting");
}
// You can use EventBusSubscriber to automatically register all static methods in the class annotated with @SubscribeEvent
@Mod.EventBusSubscriber(modid = MODID, bus = Mod.EventBusSubscriber.Bus.MOD, value = Dist.CLIENT)
public static class ClientModEvents
{
@SubscribeEvent
public static void onClientSetup(FMLClientSetupEvent event)
{
// Some client setup code
LOGGER.info("HELLO FROM CLIENT SETUP");
LOGGER.info("MINECRAFT NAME >> {}", Minecraft.getInstance().getUser().getName());
}
}
}
Код: Выделить всё
package com.example.examplemod;
import net.minecraft.util.ActionResultType; //The import net.minecraft.util.ActionResultType cannot be resolved
import net.minecraft.block.Block; // The import net.minecraft.block cannot be resolved
import net.minecraft.block.BlockPos; //The import net.minecraft.block cannot be resolved
import net.minecraft.entity.player.PlayerEntity; //The import net.minecraft.entity cannot be resolved
import net.minecraft.util.math.BlockRayTraceResult; // The import net.minecraft.util.math cannot be resolved
import net.minecraft.util.Hand; //The import net.minecraft.util.Hand cannot be resolved
public class DamagerBlock extends Block { //Cannot resolve Block to a type
/*CONSTRUCTOR*/
@Override
public static ActionResultType onBlockActivated(BlockState state, World worldIn,
BlockPos pos, PlayerEntity player, Hand handIn,
BlockRayTraceResult hit) { //Several errors about all these types that cannot be resolved
/*DAMAGE THE PLAYER*/
return ActionResultType.CONSUME; //ActionResultType cannot be resolved to a variable
}
}
Подробнее здесь: https://stackoverflow.com/questions/790 ... aft-entity